Molly Mech

Shoot 'em Up:

General Info

  • Made by a group of 10

  • Developed half-time in 7 weeks

What I did on the project

Level Design

  • Co-designed all 3 levels with Karl Thörnblom

  • Enemy patterns in the game

  • Pacing

  • Power-up tutorialization

  • Upgrade balancing

  • Designed the bossfights in the game

Game Design

  • Co-designed the 3 attack types

  • Designed the different enemies in the game

  • Tweaked and adjusted the combat and player metrics

The different enemy types in the game

©2020 by Noel Toivio