Spell Shock

Hack 'n Slash:

General Info

  • Made by a group of 15

  • Developed half-time in 8 weeks

What I did on the project

Level Design

  • Worked on all 5 levels

  • Side scenes and composition

  • Combat scenarios

  • Pacing

  • Ability tutorialization

  • Enemy Design

  • Designed the bossfights in the game

  • Scripted in-game events like camera pan and battle zones

Game Design

  • Enemy Design

  • Designing the different spells

  • Enemy behavior

©2020 by Noel Toivio